News > Cancelled Projects > John Carpenter's Escape From Earth




Status
No signs of production. There was a rumor in 2006 saying that John Carpenter and Kurt Russell were preparing a third movie. Apparently Carpenter had completed a screenplay eight years ago and Russell was demanding to do it before signing on a three picture deal with Paramount. This was not true.

Carpenter about revisiting the Escape universe: "
Maybe. There are always new stories, but I wouldn't consider doing anything without Kurt (Russell). And I don't think he wants to play old Snake. I don't have any problem with old Snake – it'd be a lot of fun." - A conversation with John Carpenter, Edmont Journal (26/04/13)

Russell about revisiting the character:
"Could I do it again?" asks Russell, shaking his head. "No.". Carpenter interjects: "He could do Old Snake." Russell sighs. "I never wanted to do Snake old." "Why not?" asks Carpenter. "If you're going to do him," expands Russell, "do him young. He's one of those guys." - John Carpenter And Kurt Russell Reunited - Exclusive: on The Thing, Snake and more, Empire Online  (26/05/13)

Facts
There was some talks about doing a third part of the Escape series called Escape From Earth if Escape From L.A. did well at the box office and if they would come up with a story they really liked and inspired them. Unfortunately Escape From L.A. failed at the box office and the possibility of another movie in the Escape series was not brought up again until the planned "Escape" TV series was announced. If it would become popular Escape From Earth would be seriously reconsidered and John, Debra and Kurt would again reunite. The TV series was however canned. No treatment of any sort has been written.

Links
Escape From Earth - The Fanboy Version? (Review) (pdf)

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"Escape" TV Series




Status
Canned. According to the book John Carpenter - The Prince of Darkness Tribune Entertainment canned the plans for the series after 9/11. It was turned down by all the major networks for being "too dark and bleak."

Facts
Episodes: 100
Actors: Unknown
Writers: Howard Chaykin (Chief Writer)
Producers: John Carpenter, Debra Hill & Kurt Russell (Co-Producers)

Plot
The show was going to be set before EFNY in the 21st century decimated by man-made catastrophes and surrounded by hardened criminals. But instead of being a notorious outlaw Snake would have a more permanent job working for the President as a roving agent for the U.N., visiting surviving cities around the world and helping to bring normalcy to the devastated populace. But ultimately he must stay alive to defeat his nemesis, Police Commissioner Bob Hauk.

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Snake Plissken's Escape




Status
Cancelled. Campaign design was complete,
storyline was approved by John Carpenter, Kurt Russell and Debra Hill and a playable pre-production demo was created, but the project was never finished for unknown reasons. Possible reasons: The death of Debra Hill (Developer)

Facts
Production Company: Namco Hometek Inc (
Namco's office in San Jose by the Dead to Rights development team)
Voices: Kurt Russell (and motion capture work)
Release Date: Fall of 2005
Stories:
Snake's past, present and future would be explored through new and original stories. Over the series, fans would be able to play through adventures that explore events in Snake's life, such as how Snake lost his eye, what happened in Kansas and Cleveland, Battle of Leningrad, etc. There was also talks about bringing someone from Snake's past to show up.
Genre: Adventure
Perspective (s): Third person
Gameplay: Intense gunplay, hand-to-hand/melee weapon battles, signature Snake "gadgets", world-based puzzles, colorful bosses and unique stealth elements.
Game Setting: Post-apocalyptic urban environments, with lots of colorful and dangerous characters.
Availability: PC, GC, Xbox

Videos



Snake Plissken's Escape - Video game pre-production milestone video (Vimeo)

Description: This video shows a functional SNAKE PLISSKEN game built in 2004 by the remaining Dead to Rights 2 staff. Campaign design was complete, storyline was approved by Carpenter, Russell, and Hill, and concept was well underway. The game would have included full participation by all three, including a completed cyber-scanned version of Kurt. This game was going to rock.

Running Time: 03:32
From: Neurobellum



Storyboards and Characters (Vimeo)

Description: A sequence of key events storyboarded for the campaign mode of the unproduced Snake Plissken's Escape video game, by Namco. These boards were illustrated by Comic Book legend Chris Warner.

Running Time: 01:28
From: Neurobellum



Concept Art Gallery (Vimeo)

Description: A compilation of Environmental concept art developed for the campaign of Snake Plissken's Escape, developed for Namco in 2004 before cancellation. Contributing artists included Francisco Ruiz Velasco (Hellboy 2, Pacific Rim) and Tim Tao (Dead to Rights)

Running Time: 01:28
From: Neurobellum



Snake Namco Game Demo (YouTube)

Description: This is video that Namco made for the never released Snake Plissken videogame, This was based on a PS2 build that used a lot of assets from the game Dead to Rights. Kurt Russell was supposed to do the voiceover and possible motion capture and John Carpenter was considering composing original music for the game as well. The video was taken from a VHS tape so it's not exactly HD.

Running Time: 4:20
From:
ContentHouseFilms

Links
Namco World
Snake Plissken's Escape (Official Site) (Site Down)

Interviews
Snake Plissken's Escape Game Interview HomeLan Fed (Currently unavailable)

An extract from the interview
 
HomeLAN - How much input will John Carpenter and Kurt Russell have in the development of the game?

Andre Emerson - John Carpenter, Kurt Russell and Debra Hill own the Snake Plissken character, which is a very unique and ideal situation. There are no studios to deal with, if we want to do something with Snake, we talk directly with the creators. John and Kurt are also creatively involved and want to ensure that we create the best Snake Plissken experience. We met with them recently to review potential game mechanics, story concepts and other creative elements. They offered lots of great ideas both for gameplay and narrative direction.

HomeLAN - In terms of the game's story, will it be an adaptation of the one of the two
Escape movies or an original story?

Andre Emerson - The stories will be completely original, exploring Snake's past, present and future. Over the series, fans will also be able to play through adventures that explore events in Snake's life, such as how Snake lost his eye, what happened in Kansas and Cleveland, Battle of Leningrad, etc.


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The Anime Movie




Status
Cancelled. Concept art
was created but the project was never finished for unknown reasons. Possible reasons: The death of Debra Hill (Producer/Screenwriter)

Facts
Production Company: Production IG
Director: Mamoru Oshii (Replaced),
Mitsuro Hongo
Screenwriters: Corey Mitchel, William Wilson (John Carpenter & Debra Hill would also be involved)
Producers: John Carpenter, Debra Hill, Kurt Russell
Composer: John Carpenter (Rumor)
Voices: Kurt Russell, John Carpenter (Rumor)
Release Date: Summer of 2005
Plot: Set after the events in Escape From L.A.

Trivia: A 30 second trailer was originally planned to be on the Escape From New York Special Edition DVD.
Trivia: Was to be the first-ever true collaboration between a Japanese Production company and an American company on an anime film.

Concept Art




Characters



Scenes

Links

The Official English Website of Production IG

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Ain't It Cool News

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Novels





Status
No signs of production. Possible reasons: The death of Debra Hill (Developer)

Facts
Writer: Fabian Nicieza
Stories: How Snake lost his eye? What happened in the Battle of Cleveland or at the Battle of Leningrad? What is New Las Vegas? Etc.

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